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| all jutsu .... | |
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tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
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| Subject: all jutsu .... Tue Jun 09, 2009 9:06 am | |
| lightning jutsu
Raiton, or Lightning Element, takes the form of electrical and lightning based attacks. NOTE:This and Cloud Styles is still vague categories and are not introduced in manga yet. Wind and water might be involved. Credit to Smiley, Rei, Lucky, DestroyerofTwilight, Brandon, and others for jutsu.
D-rank
Dai Raiken (Grand Lightening Fist) The user focuses chakra to form electricity in their fists. This adds a powerful shock to their punches.
Dendou Kawarimi no Jutsu (Electric Replacement Technique) The technique uses the standard Kawarimi no Jutsu but adds a strong electric charge to whatever object is replacing the ninja. When the replacement is struck, it delivers a powerful shock to its attacker. (Note: Kawarimi is required)
Denka no Jutsu (Electric Charge Technique) This simple ninjutsu allows the ninja to impart an electrical charge to an object which will give a powerful shock to whoever touches the object subsequently. Mostly this is used to impart a charge to a shuriken, kunai, or other metal weapon, however Chuunins and Jounins may use it to impart charge to objects that are not normally known for their conductive properties such as a wooden staff.
Raikou Nankan no Jutsu ("Lightning Barrier") Through gaining an understanding of how chakra may be used to create lightning, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected lightning that comes into contact with it to disperse. It will completely protect the user from lightning techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. (D - A Rank, user must have ninjutsu listed as a strength and must specialize in lightning ninjutsu)
Raijirai (Lightning Mine) Through the use of this technique, the user channels chakra into an item or tag. The charged item can then be set wherever the user wants. The item functions like an exploding tag in the sense that the tag can be timed, proximity, or remote in its detonation. Once detonated, the tag releases a large amount of electricity in the radius of a normal exploding tag, delivering a heavy shock to anyone caught up in the trap.
Sasurai (Piercing Lightning) Through the use of this technique, the user is able to channel lightning chakra through any object and give it a piercing tip and/or cutting edge. If the charge is put on a weapon that can already pierce or cut, then the edge is made keener.
Tanbou Raikou (Searching Lightning) The user slams one or two palms onto the ground, sending a stream of chakra-lightning into it. The lightning will zig-zag forward (or whichever way the hands were pointing) until it hits a target (tree, rock, person, etc). The more chakra pumped into this jutsu, and higher level the nin, the more powerful and more 'fingers' of lightning can be produced, up to 10 fingers of lightning.
C-rank
Houden no Jutsu (Electrical Discharge Technique) By focusing their chakra, the user is able to convert it into electricity and control it, emitting a strong burst of electricity in a 10 foot dome that deals a heavy shock to all of those caught within the area. If used on water, the area and damage from shock is twice that of a normal use as long as the water covers the total area.
Ikadzuchi no Kiba (Lightning Bolt Fang) Through the use of this technique, the user channels chakra into their hands or weapon and points them at the sky. A plume of lightning will jet up toward the sky above and gather in the clouds, crackle, and then come back down, having gained more speed and power in doing so, the final product far exceeding the Raikurai in power.
Kage Rai no Jutsu (Shadow Lightning Technique) Created by the sennin Shinkai Han and shared across the Hidden Cloud Village. This jutsu causes the user's arms and palms to become wreathed in lightning. The ninja can use this to enhance their unarmed strike, or they can discharge it at once, arcing a massive amount of electricity into a single foe. (Note: Have Raikurai, Dai Raiken and strength in taijutsu as requirement)
Kenrai no Jutsu (Blades of Lightning Technique) A technique used in with any normal style sword weapon or the Lightning Sword technique. Crackling lightning begins to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each seperate attack releasing a high impact shocking edge of curved lightning toward a single opponent or group of attackers.
Komudenshi (Electronic Infiltration) Through the use of this technique, the user is able to travel through electronic devices such as electrical lines. As long as there is some sort of output area to come out of. Travel is incredibly fast, but it isnt instant. The longer the distance, the longer it takes to travel it. The technique is like shunshin except that it covers larger areas of travel and is more limited by when and where it can be used.
Manako no Same (Shark's Eye) While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu, are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation.
Nimoitsu (Overload) Through the use of this technique, the user radiates their chakra through the air around them, overloading and disrupting any electronic equipment around them. With enough focused chakra output, the user can also make electronic devices explode. The technique can be focused or spread over an area in order to block out communication lines, radio frequencies, etc.
Rai Bunshin no Jutsu (Lightning Clone Technique) The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent. (Note: C-rank)
Rai Katana no Jutsu (Lightning Sword Technique) Converting chakra to lightning, the ninja creates a long sword of lightning. Its length can be varied by the amount of chakra used.
Rai no Muchi (Whip of Lightning) Through the use of this technique, the user creates a long crackling whip of lightning. The length of the whip varies with the amount of chakra used, the whip impacts like a normal whip, and it has an added shocking property.
Raidangan (Lightning Projectile) Through the use of this technique, the user gathers lightning into the palm of their hand and around their wrist and arm. Once the lightning chakra has gathered, a projectile made of lightning can be fired at the target(s). The projectile is about the size of an arrow, but it is much sharper than a kunai or shuriken, and is launched with much more force and speed than a normal nin can throw it. Up to three projectiles can be fired at once. The technique only needs to be used one time to gather the lightning chakra to the user and continue drawing it out. As such, the user can continue drawing out projectiles in subsequent posts until another technique is used, though each projectile used requires an equal amount of chakra.
Raikou Hebi (Lightning Snakes) Before the initiation of this technique, the user lays out (or has thrown out) lines of wire. The user then sends chakra that has been converted into an electrical state through the wires, causing them to whip around and shock anything they touch.
Rakurai no Jutsu (Lightning Bolt Skill) User shoots a lightning bolt out of the palms at the victim. If it hits, they victim will be electrified
Raikyuu (Lightning Ball) Through the use of this technique, the user channels chakra into the palms of their hands, forming a ball of condensed lightning. The user then throws the lightning ball at the enemy which will curve slightly to help hit the target. The lightning ball deals a heavy shock.
Rairou no Jutsu (Lightning Prison Skill) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked (Note: Like Suirou no Jutsu.)
Raiton - Keiraidan no Jutsu (Lightning Release - Piercing Thunder Bullet Technique) Formed after the rabbit, dragon, ox, monkey quartet of handseals, the Keiraidan is a lightning bolt which lacks the secondary, yet infamous electric component. Using the Raikurai technique as a base, the speed and piercing components of the bolt were increased substantially. From a distance of five to ten meters, the Keiraidan will pierce completely through a human being. At its maximum distance of twenty five meters, the Keiraidan operates much like an arrow and merely pierces into the body. A technique useful for quick assassinations. (C-rank)
Raiton - Takarai no Jutsu (Lightning Release - Thunder Hawks Technique) After forming the bird, ox, monkey handseals, the user releases chakra into the air. This chakra then crackles and takes the shape of hawks formed from pure electric nature chakra. These hawks then home in on the opponent, with the ability to pierce as if they were shuriken and electrocute upon contact. The average number of hawks created with one casting numbers between half to a full dozen. (C-rank)
Seiteki Shigamitsuku (Static Cling) Sends a weak wave of electricity across the ground. If hit, the object (shoes, feet, arms, legs, kunai, etc), will be seemingly glued to the ground. Water can dissipate the electricity, however, freeing the object. The cling can also be broken by someone with strong physical strength or an equal amount of chakra to oppose it with. (C-rank) | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:07 am | |
| B-rank
Dai Fuusugai (Powerful Storm) The user makes a large centralized storm with extreme crashing winds that make it extremely hard to maintain balance. The main aspect of this, however, is to allow the user to control where the lightning would strike. This technique drains chakra in a massive way, usually draining even the strongest of jounin within a minutes time.
Kusari Raikurai (Chain Lighting) Through the use of this technique, the user sends a lighting bolt towards a target, which then leaps from target to target after the first, damaging each specified. After each jump, the attack gets weaker.
Kuudenkou no Jutsu (Static Rain Technique) A technique that, if used while the target is directly exposed to rain, significantly wet, or immersed in water, will cause all lightning jutsu to zero in on the target.
Rai Kabe no Jutsu (Lightning Wall Technique) The ninja expels chakra from key chakra pores and turns it to lightning creating an effect similar to a Vander graph machine. Only in this case, the charge is so huge that electricity arcs out towards incoming projectiles deflecting them, or strikes close targets, injuring them.
Raigeki no Yoroi (Lightning Strike Armor) Through the use of this technique, the user performs the needed seals and creates a disk of lightning above their head. The lightning then shoots down to envelop the user's body in a form of lightning armor. The armor provides minor protection against physical attacks and protects against lightning jutsu of C-rank or lower. In addition, the armor deals a heavy shock to anyone who directly strikes the user.
Raikozan (Lightning great cut) Raikozan changes the user's chakra in the form of lightning, forming massive bolts of black electricity between the user's hands, which is then shaped into the form of a massive blade or trowel shape. The jutsu itself is perfect for attacking large targets or piercing through barriers or walls. Since the jutsu drains a tremendous ammount of chakra, the jutsu can only be done when the user is in dire need, and only then for a brief period for a singular slash.
Raiton - Hyakurai no Jutsu (Lightning Element - One Hundred Thunder Claps Technique) This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet.
Raiton - Rai Boufuu no Jutsu (Lightning Element - Lightning Storm Technique) For this ninjutsu, the user channels chakra into a handful of kunai, shuriken, needles, or other forms of projectiles, and tosses them into the air. Once thrown, the objects release their chakra in the form of powerful lightning strikes. These strikes can target the same enemy, or multiple foes. The only limit on how many objects can be used this way is simply how much the user can throw with one hand. However, the more that are objects thrown, the more chakra that is used. (Note: Jounin. must have lightning/electric ninjutsu listed as a strength; Hand seals: Ram, Rat, Hare
Raiton: Gian (Lightning Release: False Darkness) A lightning type attack useful at all ranges, Gian is performed by first forming the necessary handseals, ending with the raiton-element oriented handseal of monkey. Lightning nature chakra is then focused through both arms of the user. The arms are then extended forwards powerfully in a pushing motion. A momentary crackle of lightning between both hands serves as a warning before an electric blue "spear" of lightning is launched forth from between the user's hands. A fast and powerful attack, the Gian covers distance at an alarming rate and can easily kill an opponent if they are hit directly. The sheer power of the technique also grants it the ability to damage an opponent who is still relatively close to the attack, should they dodge it. An added feature of the Gian is the ability to split into two separate bolts of lightning to strike another target. The power of the attack is halved, making it only twice as powerful as the average Raikurai. (B-Rank)
Raiton: Toruneedo Raitoningu (Tornado Lightning) Through the use of this technique, the user performs the needed handseals and flows chakra into their hands. Two lightning bolts about 50 feet long shoot out of the user's hands, remain, and begin to whip around wildly, completely destroying the surroundings. The lightning whips deal a heavy shock and a lot of destructive force. The user can control these whips only slightly with a major exertion of their own chakra.
Ryuuraidan no Jutsu (Thunder Dragon Blast Skill) The user creates a blast of lightning shaped like a large dragon, and send it thundering towards their opponent(s). If this attack hits, the victims will most likely be shocked to death. (Note: Like Suiryuudan.)
Sandaa Saaburu (Thunder Saber) Through the use of this technique, the user will perform the needed handseals and flow chakra into their hand. The chakra will be highly condensed and will make the user's next punch strike with a heavy, earth shattering, explosive impact.
Yurezuchi no Jutsu (Quaking Thunder Technique) The user raises their hand and a bolt of lightning strikes into their arm. The user will then proceed to slam their hand into the ground, cracking it and unleashing a torrent of lightning bolts through the ground and at the target.
A-rank
Raiya Houchou (Lightning arrow step) By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming. (Rank A)
D - RANK These techniques can cause localized pain. If a victim is electrocuted for long enough, localized burns will develop.
C - RANK These techniques will cause localized pain and involuntary muscle contractions as well as light burns. Since muscle groups are contracting against one another, extended electrocution will cause muscle damage. Current directed to the head can make the victim black out.
B - RANK These techniques will cause extensive pain and involuntary muscle contraction as well as heavy burns. Blacking out would not be unusual. The victim will find it difficult to breath, but this will only last while current is being applied.
A - RANK These techniques will cause extensive pain, and involuntary muscle contractions can tear muscles on the spot. Extensive burns will result, and there will be difficulty breathing. These techniques will also cause damage to internal organs by burning them. If current is applied for extended periods of time it may cause heart failure, but not in all cases. Current applied to the head or spine will result in seizures. When properly applied by a medical nin, these techniques can be used to defibrillate the heart.
S - RANK These techniques will cause massive pain as well extensive internal and external burns. Muscle groups will contract and rip violently. Current applied anywhere near the central nervous system (let's just say the body's trunk) will probably result in seizures and loss of consciousness. They will halt breathing while the current is being applied, and may also result in heart failure. When properly applied by a medical nin, these techniques can be used to defibrillate the heart. | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:07 am | |
| water jutsu:\
D-Rank
Suiton: Betabeta no Jutsu ("Water Element: Sticky Water Technique") The user will perform the necessary handseals and spit a small amount of water in the opponents face. Once it makes contact with the target it will turn into a sticky mucus that’s relatively difficult to remove. If aimed properly this technique can suffocate the target. [D-Rank]
Suiton: Deshio no Jutsu ("Water Element: High Tide Technique") After the necessary handseals have been performed the user will focus their chakra and cause nearby lakes, rivers or oceans to rise up. The amount of water affected and how high the water will rise depends on the amount of chakra invested in the technique. [D - A Rank]
Suiton: Katsutai no Jutsu ("Water Element: Slippery Body Technique") Through the use of this technique, the user is able to secrete a type of oily water from their skin, making it very slippery. This technique is very useful for slipping through tight places, out of restraints, and out of peoples’ grasps. [D-Rank]
Suiton: Mizu Hosui no Jutsu ("Water Element: Water Hose Technique") The user will perform a series of handseals and then fire a continuous stream of water from their mouth. This can be used to put out fires, cleanse wounds, cool others off and counter fire techniques. Higher ranking Shinobi can invest more chakra in the technique and fire it as a powerful beam of water that can hit the target with a great impact, capable of canceling out high ranking fire techniques. [D - A Rank]
Suiton: Mizu Kunai no Jutsu ("Water Element: Water Kunai Skill") User forms water into the shape of kunai/shuriken in sets of three or more to be thrown at their opponents. These water shuriken/kunai perform just like normal projectile weapons in terms of accuracy and damage capacity, but several seconds after impacting the target or enemy they revert back to normal water. [D-Rank]
Suiton: Mizu Nankan no Jutsu ("Water Element: Water Barrier") Through gaining an understanding of how chakra may be used to affect or create water, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected water that strikes it to disperse and evaporate. If the technique that this barrier attempts to counteract is equal in rank or lower than the barrier, then all of the water is dispersed, but techniques of a higher rank will only partially be affected. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. (D - A Rank, user must have ninjutsu listed as a strength and must specialize in water ninjutsu.)
Suiton: Mizu no Ai ("Water Element: Water Love") This is a technique known to almost all Shinobi from the Water Country. Once the user has performed the required handseals, they will be capable of turning their own chakra into water. This is a technique that allows lower ranking Shinobi to become capable of using water techniques without nearby water sources. Stronger Shinobi are capable of using this technique in a more chakra efficient manner. [D - A Rank]
Suiton: Mizu Shuriken no Jutsu ("Water Element: Water Shuriken Technique") This technique uses nearby water in the same way as mizu bunshin clones, only forming them into throwing stars. They do little damage, being just water, but they can be launched while throwing a real shuriken to confuse the opponent as to the real one. [D-Rank]
Suiton: Mizu Tzume no Jutsu ("Water Element: Water Claw Technique") A very simply jutus where the user will perform a series of hand seals, focus chakra into their hands then put them down in to the water. Two gloves of water will envelop their hands, these gloves have claws attached to them which can be used to cut the user's opponent. [D-Rank]
Suiton: Sakana Misairu no Jutsu ("Water Element: Fish Missile Technique") The user performs a series of hand seals and focuses his chakra a little. Then small fish made out of water will rise up from a nearby source and fly at the target. These will strike with moderate impact and daze weaker targets for a short while. This is basically a much weaker version of Kisame's shark missile technique. [D-Rank]
Suiton: Shuuho Mizu no Jutsu ("Water Element: Repairing Water Technique") This is a basic technique known to most Swordsmen of the mist. They will perform a series of hand seals and then place their weapon of choice in the water. Water will then fill any cracks and temporarily repair the weapon to its former glory. The jutsu’s duration depends on how much chakra used. Genin would only be capable of restoring kunai and smaller weapons, and so on. [D - A Rank]
Suiton: Suiei no Jutsu ("Water Element: Swimming Technique") The user concentrates chakra into his/her feet, spinning the chakra in a Rasengan-esque way. The spinning chakra acts as a propeller, dramatically increasing the user's speed while swimming underwater. Requires good chakra control. [D-Rank]
C-Rank
Suiton: Hari Ame ("Water Element: Needle Rain") The user creates a large bubble of water from a nearby source and sends it flying into the air. When the user commands it to, the bubble pops and sends water falling all around like rain. The user then completes the hand signs and the water droplets turn into sharp needles, not unlike the Mizu Senbon no Jutsu, only smaller. [C-Rank]
Suiton: Ijou Shikke ("Water Element: Surrounding Moisture") This a technique somewhat similar to Mizu No Ai. Instead of using their own chakra to produce water, the Shinobi will use surrounding moisture and use that when performing water techniques. Higher ranking Shinobi are capable of creating water out of almost anything, while Chuunin are only capable of doing it near trees, plants and such. Can NOT absorb liquid from living beings. [C - A Rank]
Suiton: Ken Mizu no Jutsu ("Water Element: Blades of Water Technique") A technique used in with any normal style sword weapon. Water beings to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each separate attack releasing a razor sharp edge of curved water toward an single opponent or group of attackers. [C-Rank]
Suiton: Kenkukai ("Water Element: Summoning Ground Water") Another of several simple water techniques utilized to supply a ninja who specializes with water jutsu with the water they need. This jutsu summons water sealed away in the area. In an urban environment the technique calls water from underground pipping or even overhead sprinkler systems,. A powerful ninja using this on a street might cause fire hydrants to erupt and water mains to burst for instance.[C-rank]
Suiton: Mizu Bunshin no Jutsu ("Water Element: Water Replication Technique") Creates one or multiple identical copies of the user out of water. More similar to Shadow Clone than to a Normal Clone, Water Clones are capable of attacking, except each Clone's strength is only one tenth of the power of the original. Also, the clone can only be controlled within a certain radius of the user. [C-Rank]
Suiton: Mizu Dageki ("Water Element: Water Strike") A water technique in which the user uses chakra to gather up water around one of their fists and uses it to strike their opponent. The chakra can be condensed around the shape of the water and used to make the strike as hard as a steel block if needed, but more chakra is needed the harder you make the strike. The water and chakra is automatically released once the Jutsu has struck the opponent. [C-Rank]
Suiton: Mizu Denpatanchiki no Jutsu ("Water Element: Water Radar Technique") After performing the necessary handseals the user will place his or her hands on water’s surface and close their eyes. The user will then become capable of sensing nearby opponents on or in the water. Genin will be able to sense other people up to 200 meters away, Chuunin 500, Jounin+ 2km. [C - A Rank]
Suiton: Mizu no Hoippu ("Water Element: Whip of Water") Aka: Mizu no Muchi. A long sinuous form of water wraps itself around the user, and functions as a powerful whip. Being a weapon of variable shape, the whip can easily be edged and pointed, gaining cutting and piercing ability when needed. The whip is controlled through will and chakra alone, and does not require the user to manually "hold" the whip to use it. It does however, still depend on conscious thought to function. [C-Rank]
Suiton: Mizu no Tatsumaki ("Water Element: Tornado of Water") Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. [C-Rank]
Suiton: Mizu Senbon no Jutsu ("Water Element: Water Needle Skill") The user performs the hand signs and holds his hands in a triangle with the fingers and thumbs touching. A needle made out of water forms in the triangle, and is then shot at very high speeds. It is fully capable of going straight through a tree, but will turn back into normal water after it stops moving. The needle may range in length from 6 inches to a foot long. [C-Rank]
Suiton: Mizu Yari no Jutsu ("Water Element: Water Spear Skill") A Jutsu which creates a large spear of water about 2-4 inches in diameter and approximately ten feet in length, which can easily pierce through hard rock or even impale a individual/target. [C-Rank]
Suiton: Mizuame Nabara ("Water Element: Entrapping Syrup Field") The ninja forms the appropriate hand seals and spews a jet of water from their mouth at an angle towards the ground. The water quickly glides across the ground, spreading outward and becoming a glossy surface on the terrain. The water has unique properties, however, and responds at the force of an impact by becoming adhesive. Any hapless enemies who walk over the liquid will find themselves unable to lift their legs and in a sticky situation. [C-Rank]
Suiton: Mizukuri no Yaiba ("Water Element: Sword of Water") By utilizing water to create a weapon, the user is able to create a sword of water which is capable of piercing and slashing just like a normal sword. Its length and shape can be varied by the amount of chakra used. [C-Rank]
Suiton: Suijinheki ("Water Element: Water Barrier Wall") A Suiton Ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier completely around them. Only extremely powerful ninjas (like Kages) can use this technique without available water. [C-Rank]
Suiton: Suirou no Jutsu ("Water Element: Prison Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Momochi Zabuza style = Person is simply trapped inside of the water bubble. They can still move and breathe, but for some reason they are unable to utilize seal-necessary jutsu.) [C-Rank]
Suiton: Teppoudama ("Water Element: Bullet") A Ninjutsu technique utilizing the Water Element. After forming the necessary hand seal, the user manifests a large amount of water in their mouth which they can then spit at his opponent as a large spherical projectile. [C-Rank] | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:08 am | |
| B-Rank
Suiton: Ensui no Jutsu ("Water Element: Water Sword Jutsu") This jutsu turns water into a single sharp blade which cuts through practically anything. This is done by micro water blades running along the weapon's edge constantly, giving it superior cutting force. However, this jutsu can only be done where there is a lot of water as it takes much to compress into a usable blade. [B-Rank]
Suiton: Kyo Uzumaki no Jutsu ("Water Element: Large Whirlpool Technique") After having performed the needed hand seals, the ninja will focus for a second and a whirlpool will appear in the water. Anyone situated near the whirlpool will be pulled under water. It has a very strong pull and while it doesn’t do any particular damage, it’s very difficult to resist being pulled in. [B-Rank]
Suiton: Kyuukyoku Shippuu ("Water Element: Ultimate Squall") Forms one or more gigantic tornado(s) of water. The squall can be directed by the user, but he can not really control it. Though usually has to be preformed on or near by a large body of water unless preformed by a extremely powerful ninja. [B-Rank]
Suiton: Mizu Bakemono no Jutsu ("Water Element: Water Monster Technique") The user will perform a series of handseals and then create various creatures out of a nearby water source. These creatures normally possess great strength and when injured they can reform at the cost of a little chakra. While they cost a moderate amount to produce they are relatively chakra efficient when it comes to maintaining the jutsu. Reforming limbs and such only requires a small portion of chakra. They can only move around 30 feet away from any source of water before turning into water again. They cannot perform jutsu themselves but can strangle opponents by forcing themselves down their very throats. Vulnerable to earth techniques. [B-Rank]
Suiton: Mizu no Haakushu ("Water Element: Grasping Hands of Water") Hands of water are formed out of some source of water. The hands are primarily used to pull someone under the source of water that they are coming from. The hands are still connected to their source of water by the arms, so they can only move as far away as the amount of water in the source. It is hard to destroy the hands or arms because since they are just water most things pass right through. [B-Rank]
Suiton: Mizu Shokushu no Jutsu ("Water Element: Water Tentacle Technique") After having performed the necessary hand seals the user will place his hands on the water. A number from 1 to 6 tentacles will rise up from the water, depending on how much chakra the user pours into it. These can be used to strangle, punch and drown his opponents with. The downside is that the user can't do anything else while controlling the tentacles. Moving will instantly disperse them. [B-Rank]
Suiton: Suiryuudan no Jutsu ("Water Element: Water Dragon Blast Skill") A powerful attack that creates a huge current of water in the shape of a dragon, which is sent towards the opponent. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]
Suiton: Suishuuha ("Water Element: Water Wave") A technique which creates a huge tidal wave that can crush an opponent if pinned against something or possible drown them in a confined space. Usually used to flood the battle field with water thought. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]
Suiton: Tetsu Suitama ("Water Element: Iron Water Bullet") As long as there is contact with water, the user can manipulate it using their chakra to form bullets as strong as steel. And by drawing their fingers in the same form as shooting a bow, they can fire them at deadly velocities. Some users, however, tends to substitute water with their own blood to fashion these bullets. [B-Rank]
Suiton: Yuuhei no Jutsu ("Water Element: Confinement Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Hoshigaki Kisame style = A water ball. The person is trapped, has difficulty moving, and cannot breathe. They may drown in this type.) [B-Rank]
A-Rank
Suiton: Bakuretsu Mizu Bunshin no Jutsu ("Water Element: Exploding Water Clone Technique") After creating it, the ninja can cause the clone to remotely detonate and explode in combat or the clone will detonate when destroyed (one direct hit), taking anyone immediately surrounding it out. Is similar to Bakuretsu Kage Bunshin no Jutsu ("Exploding Shadow Clone Technique") in power and has the same abilities as normal water clones. [A-Rank]
Suiton: Daibakufu no Jutsu ("Water Element: Eruption Skill") A Jutsu which creates a huge cyclone turned on its side, which is sent towards the target. This Jutsu can only be done when in or near a body of water, and is devastatingly powerful. It can easily rip tree roots from the Earth and suck large debris into itself. Weapons can also be hidden inside the cyclone for a secondary attack. [A-Rank]
Suiton: Kyodai Uzumaki no Jutsu Credit to Kris ("Water Element: Gigantic Whirlpool Technique") The user performs the necessary hand seals and focuses their chakra. Then several large whirlpools will form in the nearby water and suck opponents and nearby objects into them. This will normally drown them relatively quickly and the pressure is almost impossible to resist. Anything not rooted down, latching onto something within 50 feet radius is in danger of being sucked in. [A-Rank]
Suiton: Mizu Bakuhatsu no Jutsu ("Water Element: Water Explosion Skill") Causes all extra water in the area to in fact explode, which can cause severe damage to anyone in the radius of the explosion area at the time of detonation. [A-Rank] | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:09 am | |
| fire jutsu:
E-Rank
Katon: Hiakahou ("Fire Element: Blazing Red Cannon") This is a very basic Katon technique. Through the use of this technique, the user creates a basketball-size sphere of fire that can be hurled at a target or item. The ball of fire does no damage upon impact, but can set combustible substances aflame very easily. [E-rank]
Katon: Houdangan no Jutsu ("Fire Element: Fire Bullet Technique") The user fires a small, concentrated burst of fire about the size of a golf ball from their mouth which can travel very far and very fast, but can not do much damage. [E-Rank]
Katon: Takitsuke ("Fire Element: Fire Igniter") This technique utilized the very base theory of all Katon techniques and used only as a basic survival technique in order to light a fire for drying or cooking. Through the use of this technique, the user focuses chakra into the tip of their finger and places it against a combustible material, causing a small flame to spark and then grow. The technique Hiakahou is much more efficient, but due to Takitsuke's transferring through touch, it takes up very little chakra to use. [E-Rank]
D-Rank Katon: Enkounebai no Jutsu ("Fire Element: Sticky Fire Technique") This technique is used to make an already existing fire harder to put out, by feeding the flame with the users chakra. [D-Rank]
Katon: Hotama no Jutsu ("Fire Element: Fireball Technique") The user spit fires a small sized fireball from his mouth, a shuriken may be hidden inside. The size of the fireball depends on the amount of chakra the user is willing to invest in it. [D-Rank]
Katon: Houka Nankan no Jutsu ("Fire Element: Fire Barrier") Through gaining an understanding of how chakra is converted into the fire element, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing fire techniques of an equal rank or lower to revert back into the base chakra that created it, which is then dispersed and lost. Techniques of a higher rank than the barrier will still push through, but their effects will be weakened. However, this technique requires chakra to maintain, and with higher ranks the chakra required increases proportionally. (D - A Rank, user must have ninjutsu listed as a strength and must specialize in fire ninjutsu)
Katon: Shuriken No Jutsu ("Fire Element: Throwing Star") A technique that creates throwing stars from existing fire, or either between the user's fingers via chakra. They can be launched/thrown. Needless to say, creating it from an existing fire takes up a decent amount of chakra due to the unstable nature of the flame, and forming and shaping it with chakra costs a lot more. The fire disperses once it hits something. [D-Rank]
Katon: Soushu no Hinote ("Fire Element: Hands of Flame") This jutsu sets the user's hands aflame, making the user capable of charring things with a touch or igniting highly flammable objects. The flame can be extinguished by any water source large enough to dampen the entire hand. [D-Rank]
C-Rank
Katon: Buki no Kouen ("Fire Element: Flame Weapon") With this technique, the user is capable of forming fire around their weapon by channeling chakra through it. This causes the weapon to cause fire damage and generally setting highly flammable clothing on fire in addition to damage caused by the weapon itself. [C-Rank]
Katon Goukakyuu no Jutsu (Great Fireball Technique) Katon Goukakyuu no Jutsu is a Ninjutsu technique utilzing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. (C-rank)
Katon: Ho Bunshin no Jutsu ("Fire Element: Fire Clone") Aka: Honoo Bunshin no Jutsu. Similar to the other bunshins, Honoo Bunshin makes a replication from fire. Normally this technique isn't very orthodox as one can easily tell which is which. What makes this technique dangerous is it behaves similar to Kage Bunshin as the flame clones can and will hurt things. The downside is it requires a fairly large fire source to use and is easily dispelled by strong wind and weak water jutsu. [C-Rank]
Katon: Ho no Muchi ("Fire Element: Whip of Fire") The user forms a long whip of flame within his/her hand. It can be swung and entwined around opponents; needless to say it hurts. Due to fire being a gaseous substance as opposed to a solid substance, a rather considerable amount of chakra must be used to hold the whip together. [C-Rank]
Katon: Houkato no Jutsu ("Fire Element: Wildfire Technique") This unique technique has been aptly dubbed the Lifesaver due to what it is capable of. With nothing more than a glance, a focused thought, and quickly forming a half-seal, the user is capable of causing a blast of fire to burst in mid-air anywhere within a several foot radius around him. The fire comes within a quick burst, so it is not there anywhere near long enough to do any major damage to someone or set anything on fire. However, the sudden burst of fire has high impact power that is capable of powerful push-back, again not capable of horribly injuring a person unless they have no room move with the attack. However, if an object is immobile, the sudden burst of fire has plenty of impact power to be able to bust something as hard as wood or stone. The technique is used mostly as a deflection technique when the user is incapable of dodging. Though not its main purpose, the technique can also be used to push people away if needed. [C-Rank]
Katon: Houkakiri no Jutsu ("Fire Element: Fire Mist Technique") The user spews out a reddish haze cloud about their own size that hangs in the air for several minutes. This haze is at a very high temperature and many things which pass through can catch on fire. [C-Rank]
Katon: Houkoeda no Jutsu ("Fire Element: Fire Spray Technique") The user fires a fireball, which then splits into many smaller fireballs, to the surprise of the opponent. In addition, this technique can be used to supplement any other fire technique. Also, this technique can be used on any form or pre-existing fire source of any size to cause it to explode into smaller fireballs in random directions, unless guided with chakra to go in a specific direction. Guiding the fireballs can be rather intensive on chakra used. This technique cannot be used to disrupt the fire techniques of another user. [C-Rank]
Katon: Housenka no Jutsu ("Fire Element: Mythical Fire Flower") A technique where the user blows multiple fire balls from his mouth. It can also be combined with throwing weapons, which creates weapons engulfed in flames. [C-Rank]
Katon: Kaenmu no Jutsu ("Fire Element: Blazing Mist Technique") This technique doesn't do much more than greatly increase the flame of an already existing fire source. Effectively turning a flame about the size of a candle flame into a campfire, a campfire into a bonfire, and a bonfire into a forest fire. [C-Rank]
Katon: Karyuu Uzu no Jutsu ("Fire Element: Fiery Swirl Technique") The stream of fire coming out of the users mouth corkscrews while attacking. This technique can be used to create a standard beam of flame, or it can be used to supplement a beam from another technique. The beam of fire moves, twists, and swirls at the opponent in a constantly moving and changing pattern that makes it hard to predict before finally jetting straight at the target. The size, strength, and reach of the beam depends on how much chakra the user is willing to put into the technique. [C-Rank]
Katon: Kibaku Kyuutai ("Fire Element: Exploding Fire Orb") By performing a sequence of hand-seals and molding chakra between their palms, the user forms an orb of flame about the size of a basketball. The user is unable to simply launch this attack and must physically throw it. Seldom is the technique actually aimed at a person, but instead at an area near the person. Upon impact with the person, object, or area, the orb explodes, causing heavy explosion damage in a ten foot radius of the orbs initial impact. [C-Rank]
Katon: Kikanjuu no Jutsu ("Fire Element: Machine Gun Technique") A variant of the Fire Bullet Technique, the user rapidly fires bullets out of their mouth, which travels up to a far distance. [C-Rank]
Katon: Ryuuka no Jutsu ("Fire Element: Dragon Fire Technique") (Fire Element: Dragon Fire Technique) In order to use this technique, the user must first bind the target with wire. After the target is bound, the technique is activated, surrounding the user in flames. From the flames, a very powerful beam of fire is shot forth, guided and controlled by a guide-wire leading to the binding wire around the target. Without first binding the target and using the guide-wire, the powerful flame is incapable of being controlled, or at least not with any sort of accuracy. [C-Rank]
Katon: Ryusen no Jutsu ("Fire Element: Dragon's Breath Technique") Through the use of this technique, the user takes in a deep breath and exhales it in a stream of flammable gas. The technique has no effect unless there is an open fire exposed within range. The size of the stream of fire is equivalent to that of a large flamethrower. The size and power of the Ryusen is equivalent to that of the Ryuuka no Jutsu, except that it doesn't require wire to guide the flame. [C-rank]
Katon: Shimunku no Jutsu ("Fire Element: Simoon Clap") A technique where the user forms and unleashes three to six compressed balls of flame. The bright spheres can either float stationary or chase the opponent, igniting upon touch or with the user's clap of the hands. The explosions sends out heat and a buffeting breeze. [C-Rank]
Katon: Shuriken No Jutsu ("Fire Element: Throwing Star") A technique that creates throwing stars from existing fire, or either between the user's fingers via chakra. They can be launched/thrown. [C-Rank] | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:10 am | |
| B-Rank
Katon: Enkouu no Jutsu ("Fire Element: Fiery Rain Technique") Using this technique, the user is able to alter the particles floating around in the air and combust them, creating an effect much akin to a rain of fire. People caught within the area suffer no damage directly, though combustibles, including most clothing, will catch flame. The fire rain lasts for as long as the user concentrates on it. [B-Rank]
Katon: Gouka no Jutsu ("Fire Element: Hellfire Technique") Through the use of this technique, the user forcefully expels chakra from all chakra points in their body in the form of a powerful wave of fire which covers about a 30 radius around the user. Needless to say, the user is left unharmed, though subsequent use of this technique can end up frying the chakra points and leaving them damaged for some time. [B-rank]
Katon: Gouryuuka no Jutsu ("Fire Element: Great Dragon Fire Technique") Through the use of this technique, the user is able to gather chakra into their lungs and release it into a large fireball shaped like the head of a large dragon and is about the same size. The fireball has the same burning intensity as a Goukakyuu, but it is a projectile, travels rather quickly, and has enough destructive power behind it to completely shatter through stone with ease. More than one fireball can be created with a single use of the technique, though the same amount of chakra must be used for each one. [B-rank]
Katon: Haisekishou ("Fire Element: Burning Ash Accumulation") Through the use of this technique, the user exhales a cloud of ash at and around his target(s). By clicking their teeth together once the last of the ash is released, it explodes. The amount of chakra used in this technique is determined by how much ash is created. [B-rank]
Katon: Hekien no Jutsu ("Fire Element: Piercing Flame Technique") This is a fire jutsu which uses the user's blood as a catalyst. What is done is that the user marks the target's skin with a bit of their blood, then performs the jutsu. After four hand seals, the user cuts their hand and slams it to the ground, causing it to erupt into a crimson flame. The fire then travels in a straight path towards its target, piercing anything in its way as it chases the target. The flame will never die out and won't stop until it hits its target or its extinguished by a strong water jutsu.
Katon: Houkazan no Jutsu ("Fire Element: Fire Volcano Technique") The user his mouth to the ground and forces a fire stream technique through it, and a few seconds later, the stream can emerge in multiple places wherever the user desires. If the user targets the area directly beneath the users feet, the ground tremors slightly about half a second before the fire erupts upward. [B-Rank]
Katon: Hounami no Jutsu ("Fire Element: Fire Wave Technique") The user spits a wall of fire, however now it curls over and moves toward the direction it was fired in, soon collapsing like a blanket of fire over the selected area. Anyone caught in the area will be burned, and anything flammable that is exposed will catch fire. The size of the fire wave is determined by how much chakra the user puts into the technique. [B-Rank]
Katon: Joushou Kouha no Jutsu ("Fire Element: Rising Phoenix Blast") Through the use of this technique, the user places their hands to the ground and channels chakra through it until it reaches their target. Once the chakra gets to the ground where the target is standing, it erupts upwards in a devastating column of fire that lingers for a few seconds. [B-rank]
Katon: Kaarashiengo ("Fire Element: Blaze Tempest Protection") A defense skill. The user blows a large stream of fire from the mouth that rivals the Endan. The fire then spirals around the user in a 5' diameter, protecting him/her from most projectiles and most techniques of C-rank or lower (save for water jutsu or those C-rank techniques intended to have high piercing potential), the users high amount of chakra in the technique breaking down those that come into contact with it. Also, strong hand-to-hand techniques and attacks can go through it, though it usually severely damages the attack in the process. [B-Rank]
Katon: Kaki Tooneedo ("Fire Elemen: Fire Tornado") A Katon style of ninjutsu in which the user will exhale a large stream of fire that will strike the ground in front of the target before it bursts upward in a swirling tower of fire resembling a tornado around the target that lasts for several seconds and can be controlled by the user through heavy focus. [B-Rank]
Katon: Karyuu ("Fire Element: Fire Dragon") Through the use of this technique, the user inhales as much air as possible and infuses it with chakra before releasing it in a huge cone-shaped wave of fire, getting larger in radius the further it gets from the user. The longer the breath is exhaled and the more chakra that is put into the technique, the larger the area of effect becomes. [B-rank]
Katon: Karyuu Endan ("Fire Element: Fire Dragon Flame Blast") A jutsu that sends a large stream of fire towards the opponent, in the shape of a large dragon, from the users mouth. [B-Rank]
Katon: Karyuu Heki no Jutsu ("Fire Element: Fiery Snake Technique") The user is able to control the path of a stream of fire while its still in midair. The stream of fire can be controlled for as long as the user gives it his/her complete concentration or risk dispersing the stream. This technique does not create an attack by itself, and must be used at the same time as another technique as a supplementary chain attack to have any effect. [B-Rank]
Katon: Zukokku (Fire Release: Intense Pain) The Zukokku begins by the user performing the seals of Rat, Dog, and Tiger. The user then inhales, their chest expanding as the air within their lungs is converted into fire, and exhales a small fireball onto the ground. The fireball then expands into a massive, destructive flame which spreads quickly across the ground, consuming everything within its path. [B-Rank]
A-Rank
Katon: Heisen ("Fire Element: War Flame") The user places his hands together to form a triangle with his thumbs and index fingers. He/She would then extend his/her arms, with the triangle still formed. From chakra alone, a projectile is formed by the user in the shape of the triangle made by his/her hands. Similar to the snowball effect, the fireball expands as it travels further. The fireball is supposed to go to as far as the user's eyes can see, setting its path completely ablaze, even lighting the surfaces of water and ice on fire. The most dangerous effect of this jutsu, though, would be the large explosion that the fireball would make if something went into direct collision with it. Most effective when it collides right at the end of its trajectory for the largest detonation. [A-Rank]
Katon: Ryuujin Bakuha ("Fire Element: Flame of the Dragon King") Through the use of this technique, the user inhales as much air as possible and infuses it with chakra before releasing it in a huge cone-shaped wave of fire which gets larger in radius the further it goes from the user. However, once the fire is exhaled, it does not disappear. Instead in lingers around. The user then forms a single seal and with full concentration, is capable of full manipulation of the flame. The user is able to make the wave of fire rise, fall, shape itself, split, rain, curve, chase, or in other ways limited only by the users imagination. The fire can be spread out and do less damage, or it can also be highly condensed to do more damage. Should the users concentration be divided at all, then the technique is broken and the fire disappears. Also, should the user move or release the seal being held, the technique will also be broken. [A-rank]
Katon: Ryuushinsei Kouen ("Fire Element: Nova Dragon Flame") A technique that summons intense blue flames that are twice as hot as normal Katon attacks which then take the shape of a large dragon as it flies from the users mouth(A-rank) | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:11 am | |
| earth jutsu:
Doton, or Earth Element, takes the form of soil and mud based attacks. These can be walls made from mud or the ninja maneuvering himself below ground to attack his opponent from below. The mountains, caves, and gardens are examples of Earth manifestations
E-rank
DOTON: Chihou no Jutsu (Earth Compass Technique) Through the use of this simple technique, the user flows their chakra into a small rock. Once done, they drop it on the ground, the chakra in the rock causing it to always gravitate toward magnetic north. Very useful for when lost and without a compass.
D-rank
DOTON: Doryuu Hibi no Jutsu (Earth Cracker Technique) The user stomps the ground, creating a cracked surface and a small pit beneath, useful for tripping some opponents or digging quick holes to hide traps in.
DOTON: Shuriken no Jutsu (Shuriken Technique) The ability to turn basic dirt into shuriken.
DOTON: Tsuchiken (Stone Fist) The user dips his hands in thick mud, which then harden with chakra to become dry and rock hard, giving the user fists that are almost as hard as stone. Cannot use hand seals. (Note: Recommended using one hand only)
DOTON: Katou Chirikire (Flexible Dirt Strips) The ninja can create highly durable bands out of dirt. They emerge from the ground and fly in any direction guided by the ninja. The width, and density, of the dirt bands can vary depending on how much chakra is used. Katou Chirikire is more useful as a supplementary and defense technique then as an attack technique.
DOTON: Genwakudoro no Jutsu (Sticky Mud Technique) Through the use of this technique, the user scoops up a handful of mud and channels chakra into it to make it into a sticky substance. The sticky mud has the consistency of a strong glue and will hold up (or down) nearly anything depending on how much chakra is spent. The technique can be used to “melt” down solid rock into sticky mud, but this use requires more chakra.
DOTON no Jutsu ("Earth Release") Doton no Jutsu, the act of using the earth elements, allows the ninja to go into the earth and hide from his opponents. The ninja can only attack if their entire torso is above ground. (Note: Do not confuse this with "Doton Shijuu Zanshu" where its purpose is to draw your body underground and leave you immobile, while your head is visible)
Kondaku Henkan ("Muddiness Transformation") This simple technique allows the user to quickly transform a patch of earth into mud, or a mud patch into solid earth. Note that it's more difficult to make mud in dry areas, or solid earth in wet areas. (Note: Takes more chakra if defying climate)
C-rank Bakuhatsu Seizoroi (Explosion Array) By doing the nessicary hand seals and punching the ground, this jutsu can blast anything upwards within a ten foot circular range of the ground targetted, including dirt, rocks, or anyone inside. Since this jutsu's effects aren't lethal (though the resultant fall might be), it can be used to knock targets unconscious and capture them. In addition, the pillars of displaced dirt and rocks can be used to hide from or blind the target. There is a chance that nearby party members or hired help will also be blasted, but there's little chance they'll perish, so, in a way, there's no need to worry when using this jutsu. Of course, there's no harm in exercising caution, either.
DOTON: Dochuu Eigyo (Underground Fish Projection) A Ninjutsu technique utilizing the Earth Element. With this, a user will utilize multiple clones to confuse their enemy, then attack their target from the shadows by throwing shuriken or kunai to correspond with the clones' attacks, or by using Earth Release to sink into the ground, occasionally resurfacing to attack.
DOTON: Doro Bunshin no Jutsu (Mud Clone Technique) This creates a replication of the user out of mud. It isnt useful as a decoy, but can attack.
DOTON: Doro Saafingu Jutsu (Mud Surfing Jutsu) Used with Doton Doryuu Taiga or any rolling mud, the user can maintain balance and travel down the river surface.
DOTON: Doroku Gaeshi (Earth Type: Upside-Down Mud Wall) A Doton (earth type) Ninjutsu technique where the ninja strikes the ground with their hands and a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
dOTON: Doryuu Atsuennami (Earth Rolling Wave) The user slams the ground, making the ground bulge like a wave and move along the earth for a short distance, defending the user and attacking the enemy. (Need high strength)
DOTON: Doryuu Shinko (Earth Rising) The ability to make some earth rise in front of the user. This can be a defensive technique, or combo-ed with some of the other jutsu that relies on dirt. (note: Can only raise half their bodies mass of earth.)
DOTON: Doryuu Taiga (Earth Flow River) - Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.
DOTON Kirehari no jutsu (Strip Spikes) The useful attack technique of the aforementioned Chirikire jutsu. After using Katou Chirikire, the ninja can change handseals, causing thin or wide spikes to protrude out of the bands and shoot out.
DOTON - Kodorou no Jutsu (Earth Release - Rising Earth Prison Technique) A ninjutsu in which the user preforms the necessary handseals and then slams their palms upon the ground. A rectangular prison, complete with a ceiling, will rise and form around the targeted individuals. The ground is charged with the users chakra, making it extremely dense and negating any jutsu used to travel through earth. The walls and ceiling are also extremely dense. If the caster removes their hands from the spot on the ground where the jutsu is initiated, the jutsu is broken.
DOTON - Koudokasui no Jutsu (Earth Release - Rising Earth Spike Technique) A simple yet effective jutsu. After casting the necessary seals, the user slams their hands on the ground. A single sharpened construct of earth will rise in front of the target, aiming to impale them. Higher level ninja may form multiple spikes, but will suffer greater chakra usage by doing so.
DOTON: Shinjuu Zanshu no Jutsu This ninjutsu isn't a widely used technique, since it is only used when surprising the enemy. After performing a series of hand seals and raising his chakra, the ninja is buried underground using his chakra. He can then move freely inside the ground, as if he was outside. (Note: Canon-wise, the grade is officially "D", but we're going to make it C for the board)
DOTON: Shuuran Haji no Jutsu (Earth Type: Grasping Ribbons Technique) A skill where the user channels his/her chakra through the ground, forcing earth farther away to rise up in thick ribbons. The skill is mainly used to grab an opponents legs, and can be controlled as to where the earth rises up.
B-rank Chou Bakuhatsu Seizoroi (Credit to Sylia) (Super Explosion Array) The damage from this jutsu doesn't differ significantly from that of Bakuhatsu Seizoroi, but the area of effect has increased, making it possible to attack even more targets. Since the amount of dirt which flies up has increased, the jutsu's ability to cloud the visibility of opponents has also increased. The increased area of effect also means that party members have a greater chance of being victims of this jutsu, but hesitation in battle usually means losing anyways.
Dango Dotonidoryo (Mud Cannonball) AKA Doryou Dango - Mausoleum Earth Dumpling An earth elemental attack in which the user uses chakra to grasp a huge amount of land mass, and then forms it into a huge boulder and then hurls it at the enemy. (Note: Needs high strength as a requirement)
Doroudomo Doten Kekkai (Earth Barrier Clay Prison) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a prison, reinforced by the user's chakra; the chakra flow and strength of the earth walls are weaker farther away from the user. The weakened areas offer the best chance for the dome's prisoners to break loose.
Doryuudan (Earth Dragon Projectile) Doton Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.
Doton Doryuuheki (Earth Element - Earth Rising Wall) Doton Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.
Doton Kazangan Taiga (River Lava of Earth) Using mud, the user uses their chakra to form the mud into molten lava, forming a river, depending on how much mud is used.
Doton: Setsunai Daichi no Jutsu ("Earth Type: Strangling Earth Technique) This jutsu builds off of the Doton: Shuuran Haji no jutsu. But rather than using the tendrils of earth to trap ankles or limbs, the ribbons are used solely to strangle the foe. (Note: Requires Shuuran Haji no Jutsu)
Iwayado Kuzushi (Cave-in Crusher) The user slams a tall wall or cliff, causing it to break apart and cause an avalanche. Similiar to filler jutsu "Iwa Nadare". Iwa Yado Kuzushi is a manga tech.
Jishin (Earthquake)With several hand seals, the jutsu user places his/her hand on the ground and sends out a pulse, which then causes something like an earthquake within a certain area. The shaking is strong enough to destroy a building or to seal the entrance to a cave. This spell doesn't attack living beings directly, but can be used to kill target(s) if used correctly.
A-rank
Doton Assai Ago no Jutsu (Crushing Jaw Technique) The user slams the earth, making a large fissure appear suddenly, dropping an enemy or two in, before slamming it again, cause the walls to crush the enemies as they slowly come back to normal.
Doton Karyoku no Jutsu (Vulcanic Earth Skill) An earth type move in the ninja uses chakra to cause the earth near them to erupt. Anything the lava touches instantly burns.
Ishi Kasui (Credit to Sylia) (Stone spiker) A powerful and effective Jutsu in which numerous large stone spears rush out of the ground. This is done by gathering chakra in one's hand and slamming that hand against the ground, which causes the layers underneath the ground to shift. Since this jutsu also causes a small earthquake, any target whose feet are on the ground will have a hard time dodging this attack. | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:12 am | |
| wind jutsu:
Fuuton, or Wind Element, takes the form of wind based attacks. These can be huge gusts or sustained wind storms. The sky, windstorms and flight are examples of Wind manifestations. Credit to Brain, Sylia, Smiley, Rikumaru, Rainy, and others for jutsu.
D-rank
Akki Kaze (Demon wind) A jutsu which compresses air, creating temporary strong winds in front of the shinobi. If the target is a creature, all the jutsu does is prevent the target from moving forwards for a short while. But, as a defensive spell against things like missile weapons, the casting time is short, making this a very useful skill. Also, this jutsu can be used while fleeing from targets who it is important not to injure.
Gufuu no Jutsu (Tornado Skill) User creates a small tornado in front of themselves and sends in to engulf their opponent(s). The tornado does no real damage other than disorient the enemy and make movement difficult, possibly even unbalancing or knocking them down. The attack only lasts for a few seconds, allowing enough time to set up for another attack.
Ichi Hochi no Jutsu ("One Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal only the first star in this technique, and swings the fan with chakra accumulated at the tip. The result is a modest wind that will knock most people off their feet and divert the path of shuriken and kunai. [D-Rank]
Ichijin no Jutsu (Gust of Wind Technique) Summons up a strong gust of wind. Blows away people, projectiles, and nearly anything else weighing less than 200 pounds that isnt bolted down. The wind can last for however long the user wants, but the user must remain focused and continued use drains chakra heavily.
Kaze Nankan no Jutsu ("Wind Barrier") Through gaining an understanding of how chakra may be used to affect or create wind, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected wind that comes into contact with it to disperse. It will completely protect the user from wind techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. (D - A Rank, user must have ninjutsu listed as a strength and must specialize in wind ninjutsu)
Kaze no Peretto (Wind Pellets) The user forcefully blows out (think the way you spit out watermelon seeds) tiny wind pellets (as in the size of watermelon seeds) from their mouth. Due to their size and sheer invisibility as wind, they are impossible to block. This is usually more effective as a distraction jutsu than a damaging one. Nevertheless, the damage that the wind pellets cause range from mild bruises (variable depending on how many pellets have hit the opponent) to light scratches. (Note: No spitting in the eye, okay?)
Kaze Oogama (Wind Scythe) The user focuses chakra into their hands, creating focused blades of wind about 1 foot long each. The wind has no color, but can still be seen because of its distorted, wavy appearance. The blades can be thrown or used as melee weapons. The blades cut like a dulled sword would, and disappear after they make contact with anything. Up to two blades can be created with this technique though the chakra cost doubles.
Kotton Kaze Sui-Pu no Jutsu ("Cotton Wind Sweep Technique") The ninja fan-wielder, when falling from a great height, swings their fan downward, blowing a gust of wind. The wind rebounds from the ground, rising back up at the ninja who can then stand or sit on their fan and ride the air wave gently to the ground. The timing must be reasonably well-executed. [D-Rank]
Ni Hochi no Jutsu ("Two Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal two stars in this technique, and swings the fan with chakra accumulated at the tip. The result is a substantial gust that can blow back projectiles, throw a ninja back several yards, and cause minor gashes throughout the objects in its path. [D-Rank]
Sarutobi no Jutsu (Flying Monkey Technique) Through the use of this technique, the user is capable of jumping phenomenal heights. The user first channels chakra under their feet, compresses it, and then causes it to explode upward as they jump, easily sending them 20-30 feet into the air with minimal chakra expenditure. Also, while falling or jumping, the user can also use this technique in order to have the same effect, making it seem as if they are jumping off the very air itself. There is no limit to the additional distance which can be covered; it is only limited by the amount of chakra the user puts into it. However, it shouldnt ever be forgotten that though the height is unlimited, anyone who jumps 200 feet into the air, ninja or not, is definitely going to feel it when they land. On the other hand, a more chakra intensive use of this technique allows the user to use the sudden gust upward from the ground to slow fall to the point of not receiving any damage.
Tatsumaki no Nageya (Tornado Dart) The user performs several hand seals, the last being the bird, then aims at an opponent. A small horizontal whirlwind begins to swirl in the users hands, then shoots out in the direction the user is pointing their hands in the form of hazy, visible ripples in the air. It takes about two seconds to form a dart.
Tobi Kunai (Flying Kunai) Through the use of this technique, the user pumps chakra into a projectile. The result is highly reduced wind-friction as the weapon travels to the target, allowing the user to throw the weapon much farther than normal.
Uchiwa Choppu no Jutsu ("Fan Chop Technique") A useful jutsu for a fan-user in a tight spot. The ninja opens their fan about a quarter of its breadth, and quickly snaps it shut. The result is a small burst of wind that can knock a person back. The technique's range is limited to about ten to twenty feet from the fan's tip, depending on how wide it is opened. [D-Rank]
C-rank
Asshuku Bakuha (Pressure blast) By using this jutsu, the shinobi first greatly increases the air pressure in an area in front of them using both hands and then releases it. The resultant wind blows away anything directly in front of the shinobi. Even a thick log cannot stand against the wind that blows. The spell deals no direct damage, but the effect of the technique is absolute.
Daitoppa (Great Breakthrough) Fuuton Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, the ninja will blow a large blast of wind capable of levelling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Fuusajin (Dust Wind) Using a fan, the ninja will blow a strong current which will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.)
Gifuuganen (Tornado Barrier) A ninja violently punches downward, only a few inches above the ground, creating a whirlwind blast surrounding his body. If any close range attack were to be near him, that opponent would be caught off guard and in surprise, prone to an attack. If a weak tai-jutsu user were to attack, that opponent may be spun widely and easily tossed backwards.
Gufuu Shougekiha (Tornado Shockwave) By focusing chakra, user is able to expand the air pressure around his/her punches and kicks. Taijutsu strikes will unleash a blast of wind upon impact. The strongest of ninja can send an opponent flying backwards from a gust of wind.
color=pink]Gufuugiri[/color] (Tornado Slash) The user spins around rapidly, using chakra and a sword, they unleash a small tornado. Its winds are capable of slashing anything in it's path. (Note: Sword required, or some large bladed weapon)
Kaeba Kaze Shibaku (Blades of Wind Strike) The user swings the weapon in a horizontal strike about midsection in height, then the channelled chakra in the blade releases several razor sharp cutting blades of visible wind toward the target(s). (Note: Needs a sword or some bladed weapon)
Kamaitachi no Jutsu (Slashing Wind Technique) A Jutsu that, using a giant fan, causes huge gusts of wind capable of cutting the target apart. The area of effect is rather wide (about 20 feet, depending on the amount of chakra put into the technique), and is visibly identified by an obvious rippling in the air. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.)
Kuuki Bakuhatsu (Air explosion) Makes a compact ball of air in the user's hand to be thrown and exploded in the desired location. This jutsu deals little damage, and was created to deflect things like arrows, shuriken, kunai and weak offensive jutsu. Since it can be used against all kinds of attacks, it is considered a useful beginners' technique.
Oshigyou no Jutsu (Pressure Strike) AKA Dou Ryu Sen. The user swings their weapon, allowing for just the tip to scrape across the ground as pressure and wind from the weapon's strike is transferred into the ground. Instantly it is almost like and explosion as the dirt, debris, and anything lying on the ground before them is uplifted in a direction explosion toward the target. Has the capability to be used for either offensive or defensive purposes during battle. (Note: Needs a bladed weapon or something like a naginata)
Renku Dan (Compressed Air Ball) The user gathers as much air in his lungs as possible and mixes it with chakra, making it almost into a liquid of sorts. When the chakra is gathered, the user violently expels the chakra compressed ball of air at a target. The ball is capable of badly injuring the primary target. Almost everyone and everything else within 20 feet of the initial impact is blown away by a massive, sudden gust of wind. A much larger area is affected as if by a very strong wind, easily blowing around small or light objects. The gust lasts for about four seconds before subsiding.
San Hoshi no Jutsu * Fan required * ("Three Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal all three stars in this technique, and swings the fan with chakra accumulated at the tip. The result is a significant wind storm that can uproot trees and rocks, and causes numerous cutting wounds across its targets. [C-Rank]
Settou no Kokyuu (Breath stealing) This technique affects a single target, forming an area of low pressure around him. To cast the technique, the ninja must focus wind chakra in his hand and then touch the victim. The effect is invisible and will work until kaied out. The victim will suffer the effects similar to being very high in the mountains; the air he inhales is very thin and doesn’t provide enough oxygen. If engaged in anything that requires effort, such as a fight, the victim will tire very quickly, allowing the user to take advantage of her weakened state.
Shindou Bakuha (oscillation blast) A jutsu which shoots out a ball of super compressed wind and sound at a target which self-destructs upon contact. The explosion sends high-speed vibrations through the target, attempting to crack it apart. The jutsu is like a small, concentrated earthquake centered against what it hit. Since the effects of the jutsu do not spread out, it is a useful skill for opening holes in ceilings and walls. It is also very useful against armors or solid barriers, but not so much against softer targets.
Shuriken: Kamaitachi no Jutsu (Shuriken: Sickling Winds Technique) The user pumps chakra into an unfolded fuuma shuriken that is held spinning in front of them. The technique will create winds of very high speeds that can cut deep into flesh and through bones. This technique is very draining on the user.
Uchiwa Kaze Tate no Jutsu ("Fan Wind Shield Technique") Specific to ninja using a large ninja fan. The user points the fan in the direction of an incoming projectile, technique, or person, and after concentrating chakra to the tip of the fan, spreads it open wide and rotates it quickly in their hands. A spiral of wind whirlpools vertically from the center of the fan's tip into a wide circumference, creating a nifty shield of wind that will throw anything that comes into contact with it in another direction. [C-Rank] | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
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| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:13 am | |
| B-rank
Kurokaze (Evil wind) To perform this technique, a ninja forms the handseals, then takes a large shuriken and sets it spinning. As the shuriken is thrown, the technique will form a whirlwind around it. The whirlwind is about two metres wide and moves at the speed of the thrown shuriken. Any enemy caught by the whirlwind will be sent spinning and raked several times against the rotating shuriken blade. [B-Rank]
Kattingu Uchiwa Ejji no Jutsu * Fan required * (Cutting Fan Edge Technique) A fast jutsu used by the wielder of a giant ninja fan. The ninja fan's main weakness is that, due to its weight, it can be difficult if not impossible to deal with a close opponent. With Kattingu Uchiwa Ejji no Jutsu, the user focuses sharp, cutting chakra around the fan's edge. This adds speed if the fan is swung sideways like a blade, and will easily slash deep wounds into an approaching opponent. Spinning on the axis of their foot, the user can repeat the attack numerous times, damaging the opponent enough that the fan wielder can escape to a farther distance. [B-Rank]
Dai Kamaitachi * Fan required * (Great Cutting Whirlwind Technique) Named after a mythical creature, the ninja uses a fan to blow a concussive wind that is imbued with chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area.
Fuudou no Jutsu (Wind Tunnel Technique) Creates a frictionless tunnel 5 feet wide and 8 feet high that doubles the movement/speed of anything that enters it. The tunnel is a designated path that can zig-zag however the user specifies. Only the user can see the tunnel.
Kaze Kangoku (Wind Prison) Using the air around the target, the user will use it to restrain their opponents movement even to the point of completely stopping them in their tracks. The user uses their chakra in order to condense the air around their target, in a way solidifying the air around them in order to hinder or stop their movement.
Fuuton: Atsugai (Wind Release: Pressure Damage) A wind type attack useful at all ranges. The Atsugai is initiated by the user first forming the necessary string of handseals, ending with bird, should the shinobi use the jutsu through a weapon or the ram seal, should the shinobi be weaponless (NOTE: Advanced ninja only). After forming the seals, the ninja inhales, their chest comically expanding as they inhale. They then exhale violently through their mouth. The ensuing result is an extremely dense and high pressured tornado which literally blows away everything in its path. (B-Rank)
A-rank
Fuuton: Kaze Bakuhatsu no Jutsu (Wind Explosion Skill) The user grips his right wrist with his left hand, then curling his fingers up slightly a softball size cylinder of wind/air can be seen forming in his palm as he pumps chakra into the attack. Then the user thrust the attack toward the target causing a tornado that is turned on its side to be forced toward them, growing larger and larger as it approaches impact. Kunai, shuriken, and other weapons can/may be placed inside to cause added damage during the attack. (Note: Similar to Grand Waterfall)
Fuuton: Neji Bofuutama (Twisting windstorm ball) This jutsu grants the ability to fly by creating a spinning shield of wind around him/herself. The user can carry other people, but since the speed, diameter, and the maximum weight that can be carried all depend on the user's skill, more weight means less speed. Unlike other similar jutsu, this jutsu is harder to control, and requires a lot of concentration, so other jutsu can not be used at the same time. The user can continue flying as long as he/she concentrates, barring chakra drain, and can end the jutsu by simply breaking concentration. The shield of wind also serves as a defensive shield. The shield can also protect the user from all projectiles but not the more powerful jutsu of B or A rank.
Fuuton: Renkuudan (Wind Type: Steroid Blanks) a Fuuton (wind type) Ninjutsu technique used by the Shukaku. He collects chakra in his fist, summoning wind in a blank round, and then pounds it into his stomach, directing the chakra through his stomach and out his mouth as powerful blasts of swirling wind embedded with incredible amounts of chakra that can clear whole stretches of forestry. This ninjutsu can also be used by other ninjas/summons as well. (Note: High Chakra required.)
Kaze no Yaiba (Blade of Wind) This Jutsu creates a blade out of wind which, being wind, makes it impossible to block. However, unlike the Slashing Winds skill, this Jutsu requires no tool.
Toropikaru Suto-mu (Tropical Storm) The user creates a storm in a specific area. The storm functions as a wide-spread hurricane with strong winds and perhaps even blowing in heavy rains. The most powerful ninjas can rack up a real storm that can even tear villages apart. | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:13 am | |
| basic jutsu: Basic Jutsus: [ These are E-Ranked jutsu, and are thus possessed by all graduated ninja. ]
Bunshin no Jutsu ("Clone Skill") A basic ninja jutsu required to graduate into a Genin. Clones of the caster are created in their perfect likeness. They are false images, somewhere near the realm of illusions, but physically present. They can not cast jutsus or throw weapons, as they possess no material form. "Bunshins" will automatically disappear when hit. [E-Rank]
Henge no Jutsu ("Transformation Skill") A basic ninja jutsu required to graduate into a Genin. The user is transformed into a different appearance. They can change into anything from another person to a shuriken, as long as it is not a gas or liquid. In transformation, the user retains the same strength, weight, and density; one can not fly away as a bird or evade an attack as smoke. [E-Rank]
Kawarimi no Jutsu ("Body Substitute Skill") A basic ninja jutsu required to graduate into a Genin. The user switches his or her body with another object in an instant. It can be a plant, object, or animal, but not a person, something gaseous, or a liquid not in a container. Traditionally, the ninja inexplicably switches with a log. It is a useful jutsu for escape or evasion, but must be prepared one post prior to use by concentrating on the object in question and forming the hand seal. [E-Rank]
Ninja Art: [ Ninja arts known by many shinobi, although usually not Genin; they are not necessarily jutsu. ]
General
E-Rank
Ayatsuito no Jutsu ("String Reeling Technique") Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. (Note: Needs wire.) [E-Rank]
Heki Ato no Jutsu ("False Tracks Skill") A basic skill used by ninja to escape evasion. The ninja will slip an ashario on to the bottom of each of their sandals. An ashario is a thin wooden pad with grooves that look like an animal's paw. Once attached to the soles of a person's feet, they will leave animal tracks instead of that of a human when moving over terrain. Usually, this will at best be a temporary relief from being tracked, because skilled ninja will quickly see the falsehood and resume the chase. By the same token, a skilled ninja using an ashario can arrange it in such a way that the tracks appear highly realistic even to other skilled ninja. [E-Rank]
Kabenobori no Jutsu ("Wall Climbing Skill") By focusing chakra into the feet, the user is able to walk on walls. Walls that are thin or frail are more difficult to walk on without breaking them. [E-Rank]
Kinobori no Jutsu ("Tree Climbing Skill") By focusing chakra into the feet, the user is able to walk on trees. More difficult than walking along solid walls. [E-Rank]
Muon Kutsuoto ("Silent Footsteps") A handy skill that focuses chakra into the feet to silence the user's footsteps. Sounds caused by stepping on or kicking things are muted, but audible. More difficult than walking on water. (Note: Must be Chuunin or higher.) [E-Rank]
Nawanuke no Jutsu ("Rope Escaping Skill") Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. The user focuses their chakra into the ropes, causing a bare minimum of friction between them; this will cause simple knots to come apart. [E-Rank]
Puryashi no Jutsu Credit to Paws / Ieshu ("Plushie no Jutsu") A simple technique where you convey chakra into your favorite plush animal and make it hop around with your hands. A variation is to simply move it with your hand in a way that others can't see. (Note: A stuffed animal required.) [E-Rank]
Shunshin no Jutsu ("Body Flicker") Shunshin no Jutsu is a basic technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. This teleportation-like technique is usually just used for dramatic entrances or exits, as upon arrival in the new location, the ninja will need to completely reorient themselves to their surroundings. It also uses far too much chakra to be used for traveling purposes. It may not be used in battle. [E-Rank]
Suimen Hokou no Gyou ("Art of Water Walking") By focusing chakra into the feet, the user is able to walk on water. More difficult and chakra-consuming than walking on trees. [E-Rank] (end)
Touton no Jutsu ("Transparent Escape Technique") A super-perverted technique. The ninja uses basic skills such as hiding, transformation, body-switching, and innate ninja cunning to evade the wary eyes of normal people; most notably, naked bathing women. Jiraiya used it for peeping as a kid. [E-Rank]
Youjitsuba A ninjutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction (Note: Genma, and anyobody else with a toothpick. You need "accuracy" as a strength.) [E-Rank]
D-Rank
Inbijiburu Shi-su ("Invisible Sheath") This technique was designed as a means to carry large swords (or perhaps other weapons) without concealing it in an actual sheath or occupying their arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is minuscule enough to be held for almost indefinite periods of time. [D-Rank]
Kai (Dispel) Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. [D-Rank]
C-Rank
Fuuami (Air Walking) Through the use of this advanced technique, the user is able to flow their chakra through their body in such a way that it makes them almost weightless. As long as the user keeps moving, they can walk over any sort of substance imaginable, running across very small and thin tree limbs, jumping off of falling leaves, and even 'gliding' through the air over great distances and being immune to falling damage. [C-rank]
B-Rank
Muon Satsujin Jutsu ("Silent Homicide Technique") This technique utilizes Muon Kutsuoto in conjunction with the user's skills to move with quickly with the utmost of silence, focusing chakra throughout the user's body to mute the sound of shifting clothing, clattering weapons, and any other small sounds that would otherwise cause detection. A technique that is generally only learned by ANBU due to its difficulty. | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
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| Subject: Re: all jutsu .... Tue Jun 09, 2009 9:36 am | |
| | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
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| Subject: Re: all jutsu .... Tue Jun 09, 2009 10:07 am | |
| more:
wind: rasengan:the user gathers chakra into his or her hands and makes it start spinning and then the user runs at their opponet adn slams the chakr into their opponet adn it sendds them flying (a-rank)
rasenshurikan: the user does the same for rasengan but makes wind form around it making it look like a shurikan (s-rank)
lightning :
chidori:the user make lightning chakra form in his hands and the user runs at the opponet and slams the condensed ball of lightning chakra into ur opponet | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
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| Subject: Re: all jutsu .... Tue Jun 09, 2009 2:30 pm | |
| S-Rank
--------------------------------------------------------------------------------
Denkiteki Makyoken (Legendary Hell's grand fist) A legendary jutsu which calls on the power of the dark forces in the world. This is one of the strongest jutsu that humans can utilize with help of some kind; its effect is broad and destructive enough to level a city. Originally made to destroy dragons in a single blow, this jutsu has found many uses over the years. The original name was actually lost over the many years but as the legend was passed through the years, it became garbled into its current form, "Denkiteki Makyoken." The Denkiteki Makyoken is a fire/wind jutsu at the core of it, just much more explosively powerful than most. Super compressing the fire and wind parts of the jutsu, it creates a ball of concentrated flame strong enough to melt through nearly anything. When thrown, the area where it lands will be incinerated for miles around the point of impact. Luckily, one can usually see the preparation of this jutsu and thusly have enough ample time to stop it.
Because of the strength of the jutsu, only one with great amounts of chakra can use it alone as normally it'd take at the least five people in order to have enough chakra to use it. While being performed the user is prompted to speaking the phrase: "tasogare yori mo kuraki mono / chi no nagare yori akaki mono / toki no nagare ni uzumore shi / idai na nanji no na ni oite / ware, koko ni yami ni chikawan / warera ga mae ni tachi fusagari shi / subete no oroka naru mono ni / ware to nanji ga chikara mote / hitoshiku horobi o ataen koto o!"
Kisoku no Houou (Breath of the Phoenix) One of the strongest fire based jutsu, said to be usable only by the legendary Houou no Shinobi. When the jutsu is cast, several balls of flame about the size of a fist appear around the user's arm. Each ball is then super condensed to a smaller size to greatly increase its destructive force as they swirl around the user's arm. Once released, each ball will explode on contact with the force of a Ryuushinsei Kouen.
right now only me and cloud can do these | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Wed Jun 10, 2009 7:32 am | |
| Eyes of Direct Death The eyes of direct death are a special kinjutsu that affects the eyes by tuning them into the death points of all things. By doing this, the user is able to see weak points in nearly anything they look at, allowing them to become highly destructive in close range combat. This is done by the eyes seeing black or red lines running all over the body or object in question.
By cutting along those lines, it acts as a weak point, easily allowing the person to dismantle something, be it human or not. There is a drawback to this technique however, as once you activate this technique it cannot be turned off. This causes much strain on the brain as the user is seeing something that should not ever be seen by the human eye.
Eventually this will cause headaches within the first hour and migraines within the next. Beyond that, the brain will begin hemmoraging uncontrollably and causing death within a day or two. This can be halted by binding one's eyes to make themselves unable to see, but the process will eventually start over once they use their vision again.
my jutsu untill i teach it to someone else | |
| | | tal admin/uchiha clan leader/legendary three(strongest)/moonlight kage/one with the nine-tailed fox
Number of posts : 1221 Age : 31 Location : alone married too/dating(rpg) : no one Registration date : 2008-07-06
Character sheet Chakra: (9223372036854775807/9223372036854775807) Health: (9223372036854775807/9223372036854775807) Character Sheet:
| Subject: Re: all jutsu .... Wed Jun 10, 2009 8:13 am | |
| some forbiddin techs that i keep in a scroll on my back. only i can teach them Heikairo no Jutsu (Forbidden Technique - Closed Circuit Technique) A kinjutsu very similar to the Kairo technique. It is begun in exactly the same manner as Kairo and executed in a similar manner. However, the difference lies in that upon reaching the abdomen of the user, the electricity is internalized for a period of ten seconds. The user then must close distance with the opponent and make contact with them, releasing the stored electricity, shocking all participants. This technique is deemed a sacrificial technique because a powerful enough technique may kill both user and target. The power of the electricity absorbed is divided equally amongst all participants, so more parties involved equates to a "milder" shock. Should the user not make contact with a living organism within ten seconds, the electricity is released throughout their body, potentially killing them. (A-Rank)
Jubaku no Ibi Kame (Curse of the decaying god) This jutsu is a type of curse in projectile form. After doing the nessicary seals, the user brings their hands into a dragon handseal, letting loose what looks like an etheral skull with purple mist surrounding it. The skull is slow moving so it's best used on a restrained foe. Upon contact with any person's body, it will seep within their flesh and vanish. From that point on until the caster is killed, the victim's flesh will begin to rot. At maximum, the victim can last about two weeks before their flesh decays to the point where they couldn't move around. (Requires Poisons as a strength)
Kairo no Jutsu (Forbidden Technique - Electric Circuit Technique) An extremely useful, but equally deadly technique, the Kairo technique is, at its core, a defensive technique. It was created as a method for Kumogakure shinobi to defend against opponents who also wielded raiton. However, what better way to defend against an opposing lightning attack but to turn it back on them. The only 'seal' used in the Kairo technique is the "Ram" seal extended outwards (pointers face outwards). The enemy jutsu is caught upon the tips of the fingers and is then guided down the left arm by the fingers of the right, along the chakra pathways of the arm and into those of the lowe abdomen, being careful to keep the electricity away from the chakra coils around the heart. The right arm is then extended and the jutsu fired back at its original user.
While useful, this technique has many potentially fatal drawbacks. For one, the user must be grounded in some way shape of form during this jutsu's use. Should they be removed from the earth, the electricity will simply disperse within their body and electrocute them. Second, they must be stationary as the jutsu requires too much concentration to be performed while moving. Third, the captured electricity must be released quickly as it will shock the user should it not be. Fourth and most importantly, the user MUST guide it away from the heart. Many inexperienced users of this technique have fallen due to their carelessness, their hearts literally fried within their chests. It is for this reason that the Kairo no Jutsu is a forbidden technique. ( A-rank )
Ryuuki Furea (Rising Flare) The user first holds their hands up to their face, cupping them around their mouth as they deeply inhale, drawing chakra into their mouth. Exhaling, the user breathes out super heated flames into their hands, shaping it into a orb of blue and white flame. The user must keep careful control however, as their chakra surrounding the flame is the only thing keeping it from burning them. The ball is then thrown as hard as they can as in the next instant the ball bursts on contact, raising a tongue of blue white flame. The flames can melt even a powerful barrier with ease. Against a human, not even the bones will remain if it were a direct hit.
Sabaki Chuushin (Drain Heart) Sabaki Chuushin, or rather Drain Heart as its called is a form of curse. What it does is that it forms an etheral ring around the user's right forearm once the curse is activated, also causing the symbol of an evil eye to appear on the palm. From here, the user is to direct the eye's sight on the one whom they wish to curse and make physical contact with the victim's skin. Upon doing such, the etheral ring will plunge spirit tendrils deep inside the victim and begin forcibly drawing out their chakra. After this point, the user can let go as the curse will persist until it drains the victim dry. This does have a downside as the jutsu requires that the user pays with their own stamina. So they gain and lose at the same time.
Shuriken Kage Bunshin no jutsu (Shuriken Shadow Clone Technique) Shuriken Kage Bunshin no Jutsu is a ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken.
Souja Sousai no Jutsu (Twin Snake Double Assassination Technique) Souja Sousai no Jutsu is a ninjutsu technique which had been forbidden because of its dark nature. The technique involves the user forming a special hand seal with their target, which allows him to kill himself and his target at the same time. This technique is usually used as a last resort, when the ninja needs to kill his target at all costs.
Tajuu Kage Bunshin no Jutsu Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin technique which was banned by the First Hokage. Instead of creating several clones, several hundred clones are created. Depending upon the level of skill of the ninja, the amount of chakra required to create the clones will vary. Ninja with no good chakra control like Naruto will have to use more chakra to be able to create this number. Ninja with good chakra control like Hatake Kakashi can create numerous clones without having to use as much chakra.
Tajuu Rai Bunshin no Jutsu (Mass Lightning Clone Technique) This technique is identical to the Rai Bunshin no Jutsu, only it can produce ten to twenty times the amount of clones. (Note: knowledge of rai bunshin is required)
Teikoku Natsuin, Joumae (Imperial Seal, Lock) The Imperial seal jutsu is an unusual jutsu with an unusual purpose. On the outside it doesn't really seem that dangerous, but it indeed is. What this jutsu does is that the user forms several seals and imprints on the victim a drop of their blood. This blood then becomes an imperial seal of heaven on the target, locking them into whatever form they henge'd into. So should the person henge into the opposing sex, this would lock their body to behave as such until it is unlocked. The natural duration without being unlocked is exactly a week's time, potentially leaving the person quite helpless for the duration. (Credit to Sylia)
Teikoku Natsuin, Kaihou (Imperial Seal, Open) The sister jutsu to the previous imperial seal, this follows the same pattern of the Joumae version, but in reverse. The user is to imprint the previous seal with their blood, then do the seals in reverse to unlock it. (Credit to Sylia) | |
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